The adventuring party escapes Duke Zolto’s lair with the magic conch, leaving the vonendod behind, and travel by airship to find King Hecaton. After some discussion, they use the magic conch and are transported into an underwater palace controlled by storm giants and other potential allies.
Tag: dnd
The Giant’s Gamble Pt. 22
In Part 22 of The Giant’s Gamble, the adventurers travel through the depths of the iron slag mines and find some bubbling pots of mysterious contents being spiced and stirred by a variety of monsters and beasts.
The Giant’s Gamble Pt. 23
The party finally finds Duke Zolto in the iron slag mines and fight him for information on the conch that will lead them to King Hecaton’s court. In the meantime, they must also fight through other fire giants, ogres and hellhounds.
The Giant’s Gamble Pt. 20
The companions travel to a town of Yak Folk in search of the Iron Slag mines leading to Duke Zolto, and hopefully the magic conch that will show them King Hecaton’s court. They encounter difficulty on their path, and must avoid fire to get to their destination.
The Giant’s Gamble Pt. 21
The adventurers descend into the iron slag mines in search of Duke Zolto and the magic conch. In the depths of the mountain, they encounter fire giants, ogres, and other horrors.
Wings of Chaos: Chapter 35
In this final chapter of the Wings of Chaos series, the companions fight a white dragon on Blagothkus’ floating castle, then receive a message from an old friend about Tiamat and the cult of the dragon.
The Giant’s Gamble Pt. 19
The companions find themselves in the sewers of Mirabar trying to stop an evil sorceress from sucking the lives out of elven children. Along the way they meet a bard who wishes to spread their tales to the world, and they continue their journey to the Iron Slag Mines beneath the town of yak folk.
Wings of Chaos: Chapter 34
The adventure continues as the companions fight their way through the flying, frozen castle and speak with the defeated Rezmir. They deal with the aftermath of possessed friends, dying spirits, and lost souls, and must decide where to go next.
The Giant’s Gamble Pt. 18
The companions leave the Temple of the All-Father after the loss of their frost giant friend Harshnag, and travel by airship to the dwarven city of Mirabar. Here, they hope to take a break, and instead discover an underground lair inside the sewers containing an evil magic, and a dark setting for kidnapped elves.
Wings of Chaos: Chapter 33
The companions continue the Hoard of the Dragon Queen story, now nearing its end as they fight in the final battle against Rezmir and the Cult of the Dragon atop the frozen castle of Blagothkus. Follow them as many of them meet their fates, and others meet death.